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P.S. If you want to see something really strange add some turbulence to
your image map -
object { your_object
pigment {
image_map { tga "your_image.tga" }
scale < x, y, z > // <-- this scales the pigment (image) only
turbulence 0.3
}
}
Works really well with peoples faces :)
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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